The Task

In this project, the objective was to develop a locomotion and interaction technique for a VR project using the Meta Quest 2.

A predefined parkour was provided. The objective of the locomotion technique was to move the player through the given parkour. The parkour comprised three locations with interaction challenges. These had to be completed using the designated interaction technique.

The Idea

First, I thought about a technique for locomotion. I therefore brainstormed a list of ideas for potentially fun things to do with it. As a person with a keen interest in sports, I considered sports that could be realistically executed in a virtual reality environment and incorporated some element of physical activity. Following this brainstorming session, four ideas were formulated:

  1. Swimming
  2. Kiteboarding
  3. Surfing
  4. Canoeing/kayaking

Following the successful completion of previous projects involving the kayaking concept, I decided to abandon that particular idea. Secondly, I preferred to have the player sit down while playing because I believe that would encourage more frequent use. As the second of these requirements would be difficult to impossible to fulfil with the kiteboarding and surfing concepts, the decision was taken to proceed with swimming as an alternative. Therefore, the breaststroke will be implemented as a locomotion technique in this project.

breaststroke Bildquelle